UPDATE: Fix now live on PC.
UPDATE 16/3/21, 7.07pm: Just a day after confirming it would be officially implementing a fan-made fix to reduce Grand Theft Auto Online’s load times by up to 70 percent on PC, Rockstar has announced the update is now live.
The fix arrives as part of GTA 5’s Title Update 1.53 for PS4, Xbox One, and PC, which – as detailed on Rockstar’s support site – includes general network connectivity improvements alongside better load times specifically for players on PC.
“Thanks to t0st for his contributions around this part of today’s title update”, says Rockstar.
UPDATE 16/3/21, 9.26am: GTA Online fan t0st has now said his efforts to cut the game’s PC load times have earned him a $10k bounty.
“Just got awarded $10k through their H1 in-game bounty as an exception :)) (usually only for security issues)” t0st wrote in an update to his blog.
As confirmed below, Rockstar has said it will make t0st’s fix official. Toast him the next time you log on.
ORIGINAL STORY 15/3/21: Rockstar has confirmed it’ll be releasing an update that officially implements a recent fan-made fix to reduce Grand Theft Auto Online’s painfully long load times by up to 70 percent.
At the tail-end of February, a programmer going by the name of t0st did a little probing into GTA Online’s notoriously protracted load times – ones that can leave players waiting upward of five minutes to start a game – and made a number of fascinating discoveries.
The full story has been handily transformed into something approaching layman’s terms by Digital Foundry’s Will Judd, but the quick version is that a quirk of GTA Online’s loading processes saw it performing nearly 2 billion (largely pointless) item checks before each game.
GTA Online: Visit the Island of Cayo Perico.
After a bit of tinkering, t0st put together a fix that managed to cut GTA Online’s load times from six minutes to one minute and 50 seconds – an almost 70 percent reduction. The fix was shared to GitHub and the world waited to see if Rockstar would respond. And now it has.
“After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved,” the company said in a statement provided to PC Gamer.
“As a result of these investigations,” it continued, “we have made some changes that will be implemented in a forthcoming title update.”
Rockstar hasn’t shared any details of its fix – there’s no indication whether the official implementation will see a similar 70 percent load time reduction to that experienced by t0st, for instance – and there’s no word yet on a time frame for the official release.
However, Rockstar has confirmed it’s spoken to t0st regarding his discovery, “and would like to thank him again for his efforts.”
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.
Jump to comments (86)
More about Grand Theft Auto 5
About the author
Matt Wales
Matt Wales is a writer and gambolling summer child who won’t even pretend to live a busily impressive life of dynamic go-getting for the purposes of this bio. He is the sole and founding member of the Birdo for President of Everything Society.
BioWare is "laser-focused on building back the trust of our fans and community"
And the next Dragon Age will be a "single-player experience that is built on choices that matter".
Tencent acquires Back 4 Blood developer Turtle Rock Studios
As zombie shooter’s solo offline mode finally arrives.
PC owners of the GTA Trilogy remaster can claim an extra game for free
Players have until January 5 2022.
Horizon Call of the Mountain announced for PlayStation VR2
First gameplay from Sony’s next-gen headset.
Details of an unannounced From Software Armored Core game have reportedly popped up online
"The sci-fi world created by Hidetaka Miyazaki".
You may also enjoy…
Review | Battlefield 2042 review – DICE’s magic FPS formula gets spread too thin
All-out snorefare.
You can get Halo Infinite with Xbox Game Pass – or buy it for £55
Truth and requisition.
Review | Lost Judgment review – all-out action hampered by ill-judged story
Lost cause.
Halo Infinite ranking system: All competitive tiers and ranks in order in Halo Infinite’s Ranked Arena
How to climb the ranks in Halo Infinite’s ranking system.
Feature | The 20 best Game Pass games you can play right now
A mix of top games and hidden gems.
Supporters only
Premium only | Off Topic: Hedra’s astonishing page layouts revel in their giddy sense of invention
Premium only | The Eurogamer Podcast: a final sit-down with departing Editor Oli Welsh
Premium only | Off Topic: An end-of-the-year miracle!
More Marlow.
Premium only | Off Topic: The weird history of handwriting
From cuneiform to Coca-Cola.
Supporters only | Letter from the Editor: The trouble with game awards
Games have never been more diverse, but that’s seldom reflected in games of the year lists. Why?
Comments (86)
Comments for this article are now closed. Thanks for taking part!
Buy things with globes on them
And other lovely Eurogamer merch in our official store!
Subscribe to The Eurogamer.net Daily
The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing.
Bad puns and video games since 1999.
This site © 2021 Gamer Network Limited, a ReedPop company. All Rights Reserved. No part of this site or its content may be reproduced without the permission of the copyright holder.
Helpful links
Across Europe
Sign in
Connect with Facebook
New in town?



Please enter your comment!
Please enter your name here